"Weapon_M4A1.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"0.52"
	"pitch"		"PITCH_NORM"

	"wave"			")weapons/Request CSO\SFMG Avalanche Fire 1.wav"
	
}

"Weapon_M4A1.Silenced"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.4"
	"pitch"		"PITCH_NORM"

	"wave"			")weapons/Request CSO\SFMG Avalanche Fire 2.wav"
}

"SFMG Avalanche.Out"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.4"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/Request CSO\SFMG Avalanche Out.wav"
}

"SFMG Avalanche.In1"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons/Request CSO\SFMG Avalanche In 1.wav"
}

"SFMG Avalanche.In2"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/Request CSO\SFMG Avalanche In 2.wav"
}

"SFMG Avalanche.Deploy"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/Request CSO\SFMG Avalanche Deploy.wav"
}

"SFMG Avalanche.Change1"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/Request CSO\SFMG Avalanche Change 1.wav"
}
"SFMG Avalanche.Change2"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/Request CSO\SFMG Avalanche Change 2.wav"
}